
What’s interesting is that the Xbox Showcase (actually, both of them) projected a renewed confidence from Microsoft, despite a significant number of previously announced games like State of Decay 3, or highly-likely titles like Gears 6 not being present.
Ryan had this one on his list on Unlocked, too.
To be fair, I was hardly the only one predicting this. It’s not a stretch to assume there’s a Master Chief Collection-style Gears bundle in the works too. I know this isn’t exactly that bold of a guess, but it’s time.
I think there’ll be a Gears 6 teaser with little to no gameplay shown. The Forza team calls it a “spiritual successor” to modes from Forza Motorsport 3 and 4, and promises more of an RPG-style progression system where driving skill directly impacts XP leveling. What we did learn was that a lot of work has been done to make the career gameplay more interesting with the potentially-groundbreaking new Builders Cup career mode, which serves as the new single-player campaign. Similarly predictable, but honestly they kept the really nerdy shit to a minimum, which was uncommonly reserved. However long the segment of their showcase is, people will complain that it’s too long. See the individual carbon fibers, or something. Microsoft will lean hard into Forza Motorsport, and it’ll go out of its way to show how much prettier and even-more unnecessarily attentive to detail it is than Gran Turismo. He also looks at how the Creation Engine 2 works, comparing it to Bethesda’s previous games to gauge potential reasons for why the team might have chosen 30fps. The biggest question after the show was: why is it 30fps on Xbox Series X and Series S and not 60fps, as people expect from truly next-gen games? In his IGN Performance preview after the event, Michael Thompson dove into the details shared by Bethesda, the revealed PC minimum and recommended specifications. The game looks phenomenal, and will surely be the juggernaut that both Microsoft and the Xbox fanbase really need it to be.
I wasn’t exactly stretching on this one, so it doesn’t really count. That’s not quite as good as I’d hoped, but considering how weird and unpredictable things have been around game releases over the past few years, it’s actually not too bad.
I made 21 predictions in total, and I got 12 of them right.